100% Free In-browser Instant render

Convert HTML to Image Free

Paste HTML code and convert it to a PNG or JPG image. Uses html2canvas to render HTML in your browser. Great for screenshots, social cards, and thumbnails.

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Never uploaded·How to use this tool

Convert HTML to image in 3 steps

1

Paste HTML

Enter your HTML code — inline CSS styles are supported. External CSS and web fonts may need to be inline.

2

Render to canvas

html2canvas renders your HTML in a virtual browser context and exports it as a canvas element.

3

Download PNG/JPG

Preview the result and download as PNG or JPG at your chosen scale and quality.

Render HTML to a shareable PNG

Browser-native HTML and CSS rendering captured to canvas. Design in code, export as image — social cards, email screenshots, code snippets, document previews.

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Files never uploaded
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Instant Results
No upload wait time
No Limits
Batch process freely
Feature JustDownSize Others
Price Always free Paid plans
File uploads Never uploaded Sent to server
Daily limit Unlimited 5–20/day free
Account needed No signup Registration
Watermarks None, ever On free tier

Render HTML and CSS to a PNG Image

HTML and CSS Rendering

Paste any HTML snippet — including inline CSS — and the tool renders it using your browser's layout engine. What you see in the browser is what gets captured.

Custom Output Dimensions

Set canvas width and height before rendering. Control whether the output is the full-page height or a fixed viewport for consistent card or banner dimensions.

Background Color Control

Set the background color for the rendered output. Transparent backgrounds are supported for PNG output when your HTML doesn't include a background color.

Browser-Side Rendering

No server-side headless browser required. Your HTML and CSS render in your own browser, then get captured to canvas.

PNG Download

Download the rendered image as a PNG. Text, borders, shadows, and gradients all render accurately.

Social Media Card Generation

Set 1200×628px dimensions for Open Graph cards, 1080×1080 for Instagram posts, or 1500×500 for Twitter headers — then render HTML-designed layouts to shareable images.

What HTML-to-Image Is Used For

Social Media Open Graph Card Generation

Developers generating Open Graph preview cards for blog posts or articles often design them in HTML/CSS to match their site's brand. Rendering to a 1200×628px PNG provides the OG image without a screenshot tool or Puppeteer setup.

Email Template Screenshots

QA teams and email marketers capture email template HTML as images for approval workflows, documentation, and A/B test archives. Rendering the HTML directly produces accurate screenshots without rendering in an email client.

Code and Syntax Highlight Sharing

Developers sharing code snippets on Twitter, LinkedIn, or Slack often want a styled image rather than a code block. Rendering a styled HTML pre/code element to an image creates a visually formatted snippet that stands out in feeds.

Certificate and Document Generation

Simple certificates of completion, event badges, or styled document previews can be designed in HTML and rendered to image for distribution. No PDF library or design tool required.

Frequently asked questions

html2canvas supports most standard HTML/CSS including flexbox, grid, borders, shadows, gradients, and inline images (base64). External resources like Google Fonts, external images, and CSS files may not render due to CORS restrictions. Use inline styles and base64-encoded images for best results.

html2canvas is a JavaScript-based renderer that reimplements browser rendering. Some CSS properties, custom fonts, and complex layouts may render slightly differently. For pixel-perfect screenshots of web pages, use your browser's built-in screenshot tool instead.

This tool works with HTML code snippets. For full webpage screenshots, use your browser's built-in full-page screenshot (available in Firefox/Chrome DevTools), or a dedicated screenshot service.

No. html2canvas processes everything in your browser. Your HTML is never sent to a server.

Higher scale renders the HTML at higher resolution, producing sharper output. 2× is ideal for retina/HiDPI displays. 3× is good for print-quality output. The width setting refers to the CSS width; the actual pixel output is width × scale.

Great for: generating Open Graph / social media cards, creating image thumbnails from HTML templates, rendering email signature previews as images, creating visual assets from code mockups, and converting CSS art to raster images.

HTML to Image Converter: Screenshot Without the Screen

The gap between "what your HTML looks like" and "a usable image file" is surprisingly annoying to close. Taking a browser screenshot gives you whatever's on your screen at that moment — the wrong viewport, browser chrome around the edges, no reliable way to batch export. Server-side tools like Puppeteer require Node.js, credentials, and a deployment pipeline. This tool is for when you want the image now, without any of that.

Paste your HTML, set the output width, choose a scale factor, and get a PNG or JPG. The rendering runs in your browser using html2canvas — a library that reads your HTML and CSS, redraws each element onto a Canvas, and exports the canvas as an image. No server receives your markup. No code leaves the tab.

When this actually makes sense to use

The most common use case is generating Open Graph images — the 1200×630 previews that appear when you share a URL on Slack, Twitter, or LinkedIn. Designing these as HTML templates and rasterizing them is faster than maintaining a Figma file for every page variant. Change the headline in the HTML, re-export, done.

Email signature previews are another fit. Email clients render HTML differently, but if you just want to show someone what their signature looks like before sending, rendering it to a PNG and pasting it into a Slack message is faster than spinning up an email testing tool.

Product screenshots for app store listings, CSS art exports, social media cards, favicon prototypes — any situation where you've built something in HTML and need a raster export without a full headless browser setup. Developers generating marketing assets from code templates. Designers previewing UI states without manual screenshotting. Content creators who build graphic cards in HTML because iterating text in code is faster than Figma.

What the scale factor actually controls

The width setting controls the CSS viewport width — how wide the browser thinks the rendering area is. The scale factor multiplies the actual pixel output. A width of 600 with a 2× scale produces an image 1200 pixels wide at double the CSS resolution, which renders sharply on retina screens. For Open Graph images, 1200px wide at 1× works fine. For app store screenshots where pixel-perfect clarity matters, 2× is better.

Don't confuse the two. Setting width to 1200 and scale to 1× gives you a 1200px image rendered at standard density. Setting width to 600 and scale to 2× gives the same 1200px image, but everything inside renders at twice the resolution — crisper text, sharper lines. For images viewed on HiDPI screens, the 2× approach is almost always better.

Limitations to know before you start

html2canvas doesn't download external resources. Images hosted on external domains won't render unless those servers send a permissive CORS header. Most CDN-hosted images do, but many don't. If you see blank boxes where images should be, that's the reason. The workaround is to inline images as base64 data URIs before pasting — that adds a step but guarantees they render.

Custom fonts from Google Fonts usually load correctly because their CDN allows CORS. System fonts (Arial, Georgia, Times New Roman) always work. Web fonts loaded from localhost often won't, because there's no HTTP server to respect CORS headers. If your font doesn't appear, add a system font fallback in your inline CSS.

Complex CSS features — CSS Grid subgrid, 3D transforms, some animations — may not render or may render inconsistently. html2canvas implements its own rendering engine rather than using the browser's native one, so some newer CSS features aren't supported yet. For standard layouts (flexbox, positioning, borders, gradients, box shadows, text), the output is reliable for most practical purposes.

PNG vs JPG: which output to pick

PNG preserves transparency — if your HTML has a transparent background, the PNG will too. Useful when you're overlaying the result on another image or placing it on a coloured slide. JPG doesn't support transparency; the background defaults to white. For text-heavy cards or UI mockups, PNG keeps edges sharp. For image-heavy snippets where file size matters, JPG works fine.

After exporting, the file is often larger than you need for web use. The image compressor cuts file size by 40–60% without visible quality loss. If the output needs to hit specific pixel dimensions for an upload form, the resize tool handles that without re-rendering anything. For social media cards that need to stay under 1 MB, compressing after export is worth doing.

When to use something else instead

This tool doesn't replace Puppeteer or Playwright for high-volume automated screenshots. For a pipeline generating hundreds of images programmatically — personalised email headers, per-user reports, dynamic OG images at request time — a headless browser script running on a server is the right answer. This tool's purpose is the one-off case where setting up that infrastructure is more work than the task justifies.

Wkhtmltopdf handles PDF output; this tool only produces raster images. If your goal is a pixel-accurate PDF from HTML, a PDF renderer is what you want. If you need to screenshoot a live URL rather than pasted HTML, a full browser screenshot tool gives better accuracy because it runs your page in a real browser context with actual network requests, not a sandboxed canvas renderer.

For anything simpler than a full page — a CSS colour swatch, a quick icon mockup, a font comparison — this tool gets you a shareable image in under 30 seconds with no setup.